feat: landing slide prediction (theoretical + real) #1
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "feature/landing-slide"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Resume
Ajoute la prediction de glissage a l'atterrissage au mod ElytraTrajectory.
Phase glide (modifiee)
Phase slide (nouvelle)
v *= friction * 0.91par tick.frictionlue dynamiquement sur le bloc sous le joueur (Block.getFriction()).|v| < 0.005 b/tickou 80 ticks max.Distances attendues : ~3 blocs sur stone, ~20+ sur blue_ice.
Slide reel post-atterrissage
LandingTrackerdetecte la transitionisFallFlying() -> false.position()+getDeltaMovement()reels, recalcule le slide viapredictSlideOnly().Rendu
+rouge au solCI
feature/**pour valider le build sur branche avant merge.Test plan
+rouge present au point d'arret finalView command line instructions
Checkout
From your project repository, check out a new branch and test the changes.Merge
Merge the changes and update on Forgejo.Warning: The "Autodetect manual merge" setting is not enabled for this repository, you will have to mark this pull request as manually merged afterwards.