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v5.5.0
StableSome checks failedrelease / build (./scripts/build_linux.sh, false, Linux-x86_64, ubuntu-latest, x86_64-unknown-linux-gnu, x86_64-unknown-linux-gnu) (push) Failing after 4m5srelease / build (./scripts/build_linux.sh, true, Linux-aarch64, ubuntu-latest, aarch64-unknown-linux-gnu, aarch64-unknown-linux-gnu) (push) Failing after 3m26srelease / build (./scripts/build_mac.sh, false, macOS-universal, mac-arm64, , aarch64-apple-darwin,x86_64-apple-darwin) (push) Has been cancelledrelease / build (./scripts/build_windows.sh, false, Windows-x86_64, windows-latest, x86_64-pc-windows-msvc, x86_64-pc-windows-msvc) (push) Has been cancelledrelease / build (./scripts/build_windows.sh, true, Windows-aarch64, windows-latest, aarch64-pc-windows-msvc, aarch64-pc-windows-msvc) (push) Has been cancelledrelease / release (push) Has been cancelledreleased this
2026-08-13 19:42:48 +00:00 | 20 commits to master since this releaseControl API completed to 100% of the internal message bus: content search (Modrinth/CurseForge), live game.output stream, skins/capes, export/import, launcher self-update, and every remaining instance/content/account operation. Hardened over two adversarial-review rounds (no message-loop blocking on launch/login/metadata, deterministic async ops, input caps). See docs/API.md.
Upstream proposal opened: Moulberry/PandoraLauncher#624.
macOS build only (mac CI runner offline).
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